Patch 0.2d
Systems
- Units now begin casting immediately the moment they reach full mana, if they are not stunned.
- All units now have a 500ms (0.5 seconds) casting time, with one exception
Units
- Hydrangea DamaRes and MagiRes: 25 -> 30
- Myrac Ability burn removed. Now reduces ally DamaRes and MagiRes by 10
- Tyr Passive Dama: 6/9/14/20/35 -> 1/3/5/7/9
- Tyr Ability AutoSpeed: 200 -> 150%
- Tyr Ability cast time 500ms -> 0ms
- Vastador Ability AutoSpeed slow: 33 -> 35%
- Vastador Ability damage now decreases by 35% per hex traveled.
Bugfixes
- Units no longer occasionally ignore the closest enemy when choosing a new target
- Harmonia Ability description changed from granting Magi to healing for allies
- Harmonia Ability no longer grants Magi in addition to healing
- Yuma Ability description now states it deals 50% more damage to enemies with no other enemies within 1 hex
Files
Tartaros Risen
How many rounds can you win?
Status | In development |
Author | Kuro |
Genre | Strategy |
Tags | Pixel Art, Roguelike, Singleplayer |
More posts
- Patch 0.3fJan 28, 2023
- Patch 0.3eJan 18, 2023
- Patch 0.3dJan 16, 2023
- Patch 0.3cJan 13, 2023
- Patch 0.3bJan 06, 2023
- Patch 0.3aJan 05, 2023
- Patch 0.2iJan 01, 2023
- Patch 0.2hDec 31, 2022
Comments
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Units fast cast is a good decision