Patch 0.2g


Systems

- Round 3 nerfed

Traits

- Paladins no longer smite. Instead it grants (80/120/160) DamaRes 

- Monk no longer grants DamaRes. Instead it grants (275/525/900) bonus HPMax

Units 

- Astatus changed from Warrior to Paladin

- Astatus Ability damage: 50/70/90/110/130 + 170/180/190/200/210% Dama -> 200/210/220/230/240% Dama

- Astatus Ability now also shields him for (210/270/330/390/450 * Magi) for 4 seconds

- Gatling Dama: 55 -> 50

- Gatling AutoSpeed: 70 -> 80

- Henry Ability now also heals him for 20% missing health.

- Igna max Mana: 0/30 -> 0/40

- Igna Ability damage: 80/160/240/320/400 -> 60/120/180/240/300 

- Morse max Mana: 0/70 -> 0/50

- Morse Ability now deals 100/130/160/190/220 * Magi Magi per second over 3 seconds. After casting, reduce max mana by 10 and increase damage per second by 16/24/32/40/48 * Magi, stacks up to 4 times

- Nebula Dama: 35 -> 50

- Nebula AutoSpeed: 85 -> 75

- Nebula Ability now also heals allies within for 50/70/90/110/130 health per second and lasts 2 seconds

- Will Ability now also shields himself for (290/370/450/530/610 * Magi) for 4 seconds on hit

- Skeletons BUFFED?!

Bugfixes

- Win and Loss counters no longer track Scrap instead of Win and Loss respectively

- Nebula no longer does only 66% damage.

Files

Build.zip Play in browser
Dec 14, 2022

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