Patch 0.2g
Systems
- Round 3 nerfed
Traits
- Paladins no longer smite. Instead it grants (80/120/160) DamaRes
- Monk no longer grants DamaRes. Instead it grants (275/525/900) bonus HPMax
Units
- Astatus changed from Warrior to Paladin
- Astatus Ability damage: 50/70/90/110/130 + 170/180/190/200/210% Dama -> 200/210/220/230/240% Dama
- Astatus Ability now also shields him for (210/270/330/390/450 * Magi) for 4 seconds
- Gatling Dama: 55 -> 50
- Gatling AutoSpeed: 70 -> 80
- Henry Ability now also heals him for 20% missing health.
- Igna max Mana: 0/30 -> 0/40
- Igna Ability damage: 80/160/240/320/400 -> 60/120/180/240/300
- Morse max Mana: 0/70 -> 0/50
- Morse Ability now deals 100/130/160/190/220 * Magi Magi per second over 3 seconds. After casting, reduce max mana by 10 and increase damage per second by 16/24/32/40/48 * Magi, stacks up to 4 times
- Nebula Dama: 35 -> 50
- Nebula AutoSpeed: 85 -> 75
- Nebula Ability now also heals allies within for 50/70/90/110/130 health per second and lasts 2 seconds
- Will Ability now also shields himself for (290/370/450/530/610 * Magi) for 4 seconds on hit
- Skeletons BUFFED?!
Bugfixes
- Win and Loss counters no longer track Scrap instead of Win and Loss respectively
- Nebula no longer does only 66% damage.
Files
Tartaros Risen
How many rounds can you win?
Status | In development |
Author | Kuro |
Genre | Strategy |
Tags | Pixel Art, Roguelike, Singleplayer |
More posts
- Patch 0.3fJan 28, 2023
- Patch 0.3eJan 18, 2023
- Patch 0.3dJan 16, 2023
- Patch 0.3cJan 13, 2023
- Patch 0.3bJan 06, 2023
- Patch 0.3aJan 05, 2023
- Patch 0.2iJan 01, 2023
- Patch 0.2hDec 31, 2022
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